Hitesh KS

OpenGL C++
GLUT Project
About the project:
Showcase my expertise in graphics programming using OpenGL and GLUT with C++. Each project demonstrates a unique architectural structure, blending simple shapes, textured objects, and interactive elements. The goal was to explore 3D rendering, transformations, and basic animations while maintaining an efficient and well-structured codebase.

Project 3: Textured Shoot house (OpenGL + C++)
Textured Shoot House (OpenGL + C++)
A more detailed and realistic shoothouse environment built with textured walls, interactive doors, and strategic obstacle placements. The scene includes tower structures and shooting obstacles, demonstrating advanced use of textures and dynamic elements.
🔑 Key Features:
-
Textured Environment: Uses brick and concrete textures for realistic walls and obstacles.
-
Doors: Added basic Door animation.
-
Tower and Obstacle Layout: Strategically positioned for tactical movement.
-
Lighting Effects: Realistic shadows and reflections for an immersive environment.
💡 Technologies Used:
-
OpenGL & GLUT (C++) - For 3D rendering and object management.
-
Lighting and Shading: Realistic ambient and specular effects.
-
Added various lights and also added pickables.