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Narrative Design Projects

Game Design Projects
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Detective Dotson

[Unity PC Game/ Unreal 5 Movie ] 

Description: An Indian Detective game where players solve cases as Detective Dotson in a lively city. I created story missions, placed clues, pitched new ideas, and ensured quality through testing and debugging.​

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Ubisoft Mission/Quest Design - Echoes of Thunder

[UE5] @UbisoftToronto
Description: Mission/Quest Design for a 1st person shooter mission. The player’s goal is to overcome these challenges as they ‘reach the top’ to complete their objective.

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Ubisoft Mission/Quest Design 

[UE5] @UbisoftToronto
Description: Designed a stealth infiltration mission where players gather evidence at an industrial dock, covertly tag a smuggling container with a GPS tracker, and uncover a larger trafficking network.

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Voidstrike: Hell on Earth 

[Unreal Engine 5 PC/Console)

Description: Shooter set in a collapsing world. Survive Hell’s invasion, clear corrupted zones, hold chokepoints, manage resources, and fight through dynamic encounters as you reclaim Earth region by region.

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The Age of Bhaarat

[Unreal Engine 5]  @TaraGamingLimited

Description: AAA Action-adventure RPG currently in development. Become a powerful Forest Warden, master mystical weapons and arcane powers, and defend your homeland against a devastating invasion by demons.

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Ubisoft Mission/Quest Design - Silent Protocol

[UE5] @UbisoftToronto
Description: Designed a multi-objective stealth mission featuring player-driven infiltration, intelligence gathering, hacking, and extraction with multiple approaches and fail states.

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Ubisoft Event Scripting

[Unreal Engine 5 Pc]  @UbisoftToronto

Description: Created immersive sequences that heighten storytelling and emotional impact. Using scripted sequences, cinematic elements, and game engine tools, your goal is to make a game more compelling and engaging.

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Project Ashen Blade 

[Unreal Engine 5 PC/Console]

Description: A medieval action-adventure set in a corrupted kingdom overrun by monstrous tribes. You play as a lone warrior fighting through cursed landscapes, learning enemy patterns, and clearing ritual zones to push deeper into the blighted world.

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